Duck: Think outside the flock
Duck: Think outside the flock is one of the few games on Kongregate that I played in its entirety without a badge to reward me. I saw it on the New Games list, and noticed that it was by the same designer as Factory Balls (review here), and hoped that it would be, like Factory Balls, a fun if somewhat insubstantial diversion. And indeed, that is exactly what it turned out to be.
Duck consists of 25 duck-based logic puzzles. Figuring out exactly what the puzzle is is part of the challenge, but generally the puzzle itself is pretty straightforward and self-evident. Some of the puzzles require a bit of careful mouse movements, while some require only brainpower, but none of them is particularly difficult -- you may get hung up on one (perhaps the last one) for a few minutes, but there aren't any particularly sneaky tricks that you need to employ.
The presentation is nothing special -- the ducks are cute, but they all look the same (or almost so). Similarly, the quacking that you get on a successful puzzle completion is cute but repetitive. The music is a selection of tunes from the Nutcracker (why not Swan Lake, I wonder?), which is definitely a step up from the typical Flash game music. Overall, this game is neither difficult nor long, and I wouldn't say it has a huge degree of replay value, but it is charming and fun enough that you should enjoy playing it through once.
Yeah, the puzzles were easy, but the adorable rubber duckies made it worthwhile. My favorite were the Russian Doll ones, because they were SO RIDICULOUS. :)
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