Sunday, August 17, 2008

Johnny Rocketfingers

Johnny Rocketfingers is bad! He's got attitude! He's the Duke Nukem of stick figure, point-and-click adventures, and he wants you to know it! Indeed, pretty much every part of the game is devoted to telling you just how much of a badass Johnny Rocketfingers is. The result is a product which I'm sure is incredibly appealing to 15-year-old guys, but which as a game is really not that terribly interesting.

So, as I said before, this is pretty much your basic point-and-click adventure. The actual opportunities for player interaction are pretty limited -- you spend most of the time watching just how awesome Johnny is, or at least is supposed to be (some of the quips which I'm sure are supposed to be cool and witty come off more as terrible puns). When you are confronted with a puzzle, solving it is invariably pretty simple, since there's never more than about three things you can click on. As you might expect, there's plenty of sex, violence, and drugs, or at least as much as the designer could cram into the game given its length.

The artwork isn't bad, at least within the standard hand-drawn stick-figure constraints; on the other hand, the sound effects are pretty basic. The music fits well with the game, although somehow I doubt that Crystal Method, Fatboy Slim, etc. actually licensed their music for the game to use. The game itself is quite short -- assuming you don't deliberately do all of the wrong things (which you can do in the hopes of seeing more entertainment), you'll get through it quite quickly.

Anyway, overall, I don't find the extreme attitude enough to compensate for the fact that, as a game, this is really not that challenging or entertaining. It's short enough that getting the badge wasn't a horrible experience or anything, but there are so many better games out there.

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