Warbears Adventures: An A.R. X-Mas
There's apparently a whole line of Warbears games, but this is the first that I've tried. Maybe I'm missing out on a whole bunch of backstory; I don't know, but fortunately it's not particularly relevant to this game. Anyway, Warbears Adventures is a pretty standard point-and-click adventure: you interact with various objects in your environment by clicking on them to solve puzzles.
Overall, Warbears Adventures is a pretty good story. There's probably more dialogue than in your typical point-and-click adventure, but the writing is pretty good (if not flawless) and generally pretty entertaining. The puzzles themselves are not very complex -- most of them are quite simple indeed -- so you shouldn't have too much difficulty getting through the game; there's also more thinking involved than looking around trying to find usable objects, which is usually the bane of this type of game, so that's a nice feature.
Graphically, Warbears Adventures has a very clean look; the art is definitely high-quality. The sounds work nicely, and the music isn't too bad -- it's good background music for this type of game. It's not a particularly long game, though (which means that the music doesn't have as much time to get really annoying); you can definitely get through the game pretty quickly, as none of the puzzles is too difficult. There's no save feature, so you'll want to play the game in one sitting, which fortunately is quite feasible.
Anyway, Warbears Adventures is a pretty average game for its genre: it's fun, and you should enjoy solving the puzzles, but it's not a huge challenge, nor will it take up a lot of your time. I had a fun time playing it, but it's really just the kind of thing that you only want to play once.